Is there a way to make a button on a skin do something besides a verb that the user has? (Like for example, show some html in the browser, yet the user doesn't have a verb for that to happen...)
How do you change the default skin to a different one in the coding?
What're some commands like .host that work for making buttons and menus in skins?
ID:162315
Jan 25 2008, 3:49 pm
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In response to Garthor
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I meant I want a verb that changes the skin
eventually I found this winset(usr,"map1","is-default=false;is-visible=false;is-disa bled=true") winset(usr,"map2","is-default=true;is-visible=true;is-disabl ed=false") winset(usr,"default","is-default=false;is-visible=false;is-d isabled=true") winset(usr,"bigmaps","is-default=true;is-visible=true;is-dis abled=false") winset(usr,"output2","is-default=true;is-visible=true;is-dis abled=false") usr.client.view="16x16" usr.client.edge_limit="1,1 to 200,200" but now my character seems to not be able to move at all once the skin changes @_@ |
No. Verbs are the only means for a client to communicate with the server.
What does this even mean?
To see all the hidden verbs, press . and then space in dreamseeker.