DreamDaemon sometimes crashes at random intervals again, completely shutting down the DreamDaemon process with a log output thrown if started with the -logself flag.
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804ab18]
libbyond.so 0x2e85d0, 0x2e85ec
[0xf777a000, 0xf777a410], [0xf777a000, 0xf777a410]
libbyond.so 0x2e85d0, 0x2e85ec
libbyond.so 0x24b270, 0x24b592
libbyond.so 0x25cfb0, 0x25cfde
libbyond.so 0x25d130, 0x25d214
libbyond.so [0xf722b000, 0x0], 0x283258
libbyond.so [0xf722b000, 0x0], 0x2bdfa0
libbyond.so [0xf722b000, 0x0], 0x2a5929
libbyond.so 0x2b51c0, 0x2b52de
libbyond.so 0x2bc7e0, 0x2bc893
libbyond.so [0xf722b000, 0x0], 0x2bd268
libbyond.so [0xf722b000, 0x0], 0x2a6581
libbyond.so 0x2b51c0, 0x2b52de
libbyond.so 0x2bc7e0, 0x2bc893
libbyond.so [0xf722b000, 0x0], 0x2bd465
libbyond.so [0xf722b000, 0x0], 0x2a65c2
libbyond.so 0x2b51c0, 0x2b52de
libbyond.so 0x2bc7e0, 0x2bc893
libbyond.so 0x2be100, 0x2be1c0
libbyond.so [0xf722b000, 0x0], 0x2b71de
libbyond.so 0x2bc7e0, 0x2bc9a3
libbyond.so 0x2be100, 0x2be1c0
libbyond.so 0x262950, 0x262e7b
libbyond.so [0xf722b000, 0x0], 0x26a64e
libbyond.so [0xf722b000, 0x0], 0x2784f0
libbyond.so 0x279f40, 0x279fc0
libbyond.so 0x2c43e0, 0x2c4457
libbyond.so 0x319490, 0x3196b6
libbyond.so [0xf722b000, 0x0], 0x31a005
libbyond.so 0x31bdd0, 0x31c52d
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804a5ac]
libc.so.6 0x16d60, 0x16e46 (__libc_start_main)
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x8049ff1]
This is the last crash report in our game's log file. If there's any other information you need to diagnose this problem let me know.
We're using v501.1216 DreamDaemon from the download page.
http://pastebin.com/vtVPhjVV
They seemed to begin immediately after the crash. This makes some of our players' savefiles extremely volatile, with random abilities being deleted on whim.
The errors are very much not related to the game, as they seem to imply those types don't exist, which they do. I'd really appreciate any kind of response on this.