ID:161943
 
I need it done How do I do it
Do you want it multi title for visual effect or for hit areas, such as head, arms, etc?
In response to Siientxx
im not really sure most the rest of my game dosent have an attack state not sure if ill make an attack state even tho should the boss have it
In response to Opop1
Well, If first you have your monster

mob
w/e
name = "w/e"
icon = 'w/e'
icon_state = "w/e it is"
stats here
New()
src.overlays+= //here is where you add each overlay


obj
w/e
icon='w/e'//your icon
icon_state="1" //your icon state
pixel_y=64 //pixel_x & _y both have to do with where they are placed...each 32 is practically one up
pixel_x=-64


the pixel_x && _y are similar to this if you want an icon to be directly above the wearers head it would be pixel_y = 32
below would be = -32 left right pixel_x = 32 , -32..I believe you get this idea

EDIT: With a lot of editing someone got to explain this basic idea before me... Well There's my explanation of it also.
In response to Opop1
mob
monster
icon = 'monster.dmi'
icon_state = "body"
New()
src.overlays += new/obj/monster_head // Add it's head!
..()
obj
monster_head
icon = 'monster.dmi'
icon_state = "head"
layer=MOB_LAYER+1
pixel_y = 32 // Places it a tile above the monster's body.