Well i dont really think this is the right place for this question :S but anyways i have query,
i m using v413.978 and compiled my game in it now when i m hosting it would the players need v413 to play it? or they can still play the game compiled in v413.978 thorugh v412.977?
ID:161845
Mar 25 2008, 2:37 am
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Mar 25 2008, 2:42 am
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Since 413 introduces features that change how the client responds to various things I'd imagine it's going to require them to be running 413, otherwise things like the new call() functionality and client pixel offsets would just crash older clients.
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In response to Nadrew
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Oh ok :( thanks
now i need to reisntall 412.977 >.> until 413.978 becomes popular/common. xD |
In response to Hardik
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Now you're making it seem like the 3.5-4.0 transition. Yeah, don't do that.
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In response to Hardik
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Hardik wrote:
Oh ok :( thanks You should stick with 413. Anyone who wants to play your game can easily upgrade, and should because of the sheer number of bug fixes involved. Lummox JR |
In response to Lummox JR
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yes(i actually installed 413 because of that input/alert proc bug fix)
but,when my host installed it she had a problem she logged in 413 but it showed her offline, then after 30 mins she installed back 412/removed 413 and that showed her online. :/ |
In response to Lummox JR
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Lummox JR wrote:
You should stick with 413. Anyone who wants to play your game can easily upgrade, and should because of the sheer number of bug fixes involved. Although I'd wait for 414 (later today). It'll be more stable. |
In response to Tom
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414!! Nice :/
wow another update, in one day thats cool. |