ID:142609
 
Code:
turf
freezie
icon = 'item.dmi'
icon_state = "freezie"
density = 0
layer = 1000000000000000000000000000000000000000000000000000000000000000
Enter()
del src
usr<<"Uh Oh! your frozen!"
world<<"GET HIM!!! [usr] is frozen!!!!"
usr.movable = 0
sleep(70)
usr<<"Run you can move again!!"
usr.movable = 1


Problem description:
whenever you walk into it your supposed to not be able to move but for some reason u can still

Stop double posting.

You're not designating anywhere where the user should fail to move if the movable variable is 0.

Look up Move proc (client) in the DM Reference.
In response to Thief Jack
I tried to look it up and there were no results, also thats the thing I DONT want him to move ANYWHERE. Well I will be back in 5 hours gone.

PS: I messed up the other post because i had a code so i posted here also i couldn't find the delete button =\.

GONE!
Any code after "del src" is unreachable. The proc ends when src is deleted.

Deleting turfs is also not a good idea.
In response to Garthor
Garthor wrote:
Deleting turfs is also not a good idea.

Why not? It just replaces the turf with the default one. Not necessarily a bad idea.

Also, to the OP - don't put usr in proc. Look the proc up and use it's arguments.
In response to Kaioken
Tyvm it works perfectly except now when the turf is deleted it switches to the wrong icon but i can fix that easily ty
In response to Hottiemama23
that was me typing while on my cousins acc btw