turf/teleport/DeathToHell//the name of our turf
Entered(mob/M)
if(istype(M,/mob))//is it a mob that entered?
M.loc=locate(/turf/Area/EvilDeath)
M << "You are starting to get ressurected"
sleep(25)
M << "You are transfered to the Safe Zone"
M.death=0
M.icon = 'Goodwitchs.dmi'
M.icon_state = M.original_icon
M.loc=locate(/turf/Area/Hell)
world << "<font color=blue>[M] is alive again</font>"
M.RolePlaying = 1
M.statuschecker()
turf/teleport/HellFromDeath
name = ""
density = 0
turf/teleport/DeathToEarth//the name of our turf
Entered(mob/M)
if(istype(M,/mob))//is it a mob that entered?
M.loc=locate(/turf/Area/GoodDeath)
M << "You are starting to get ressurected"
sleep(25)
M.death=0
M.icon = 'Goodwitchs.dmi'
M.icon_state = M.original_icon
M.loc=locate(/turf/Area/Earth)
M.RolePlaying = 1
world << "<FONT COLOR=red>War information</FONT>: [M] is alive again"
Problem description:
Yes.. Another problem with my coding.. Probably getting annoyed huh lolz.. Anyway... When you revive you go to spawn zone but you have no icon.. I tried different ways but it's not working.. Please help