ID:160673
Aug 2 2008, 11:26 am (Edited on Aug 2 2008, 11:47 am)
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IM trying to find a way to make a spawn point for players with certain races like for sayians when they create their player they start off at Planet vegeta and when they resurrect they go to their home planet if anyone can help me thanks
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In response to Jeff8500
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thanks im just using cordnetts from the maps
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In response to Christopher52488
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It's better to use tags, because if you ever change your map, things can get messed up that way.
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In response to Jeff8500
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ok so tags are the what? races?
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In response to Christopher52488
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Whatever you want. I told you to look up the locate proc. I suggest looking up the tag variable, too.
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In response to Jeff8500
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ok thanks
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In response to Jeff8500
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There's not much point in setting a tag at compile-time because you can just use locate(Type) instead (same for what you've worked around).
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In response to Kaioken
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I ment it as more of a turf based system that could be integrated into his map. I saw a post on propaganda about him being a ripper, so I wanted to give him something to alter, not copy and paste.
I do see your point though, I shouldn't have really done that. |
This can also be handled with turfs, which I highly recommend doing. I just did this as an example for you to learn from, not to copy and paste!