Is this possible without an emulator? I know of a few ways, such as through the PearPC emulator, but I would prefer to use a compatibility layer if possible. I remember someone posted a compatibility layer in the works, or something similar, would anyone care to give me it if it exists?
EDIT: I didn't really mean OS, I meant programs.
ID:182094
![]() Jan 17 2009, 8:40 am
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![]() Jan 17 2009, 12:52 pm
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OK now, with the title being said, heres the thing, you can actually get Leopard running on your computer. Apparently they have made it real easy to do now and it works well. Obviously there is going to be some problems, but the people who work on the "hack" are constantly updating the software.
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Do you have a program name? Would this actually entail installing and emulating Leopard? Like I said, I know I can emulate it, but I would prefer to use an alternative that doesn't suck up as much resources, though.
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Jeff8500 wrote:
I remember someone posted a compatibility layer in the works, or something similar, would anyone care to give me it if it exists? You might be thinking of GNUstep. It's an open source implentation of the OpenStep standard, which macs use. I have no idea how compatible it really is with cocoa (the mac version of the standard). Probably if you stick with using the main parts of the framework, you can compile your code against either implentation. |
No its a hack that lets you install and run OS X on your PC. They have been working on it for some time now. Let me see if I can find the article.
EDIT: http://lifehacker.com/348653/ install-os-x-on-your-hackintosh-pc-no-hacking-required/ This is a guide for it. |
Interesting, looks like I'll have to actually buy OS X though >_>. Oh well, I can probably get a cheap product key etc. off of Ebay anyway.
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Jeff8500 wrote:
I can probably get a cheap product key etc. off of Ebay anyway. There are no 'product keys' for Mac OS X as far as I know, having run both OS X 10.4 and 10.5. If there are, you're probably getting scammed. |
Oh, thanks! I just assumed that they had product keys like most other computer things that you need to pay for.
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Flame Sage wrote:
Product Keys are an invention of Microsoft... Uh, no? I'm fairly certain I've used product-key licensed software before that. |
Alathon wrote:
Flame Sage wrote: Yep! Some of my old TRS-80 and Commodore 64 software used products-keys or serial numbers. |
Oh please, I remember stuff like that and I am only 24 years old. And even before that, my old games used to use randomized key words and passwords in their manuals to check security. Like for Eye of the Beholder, every 3 or so stages, it would ask you a question like "Whats the 3rd word in the 10th paragraph of page 140?", if you couldn't answer that, you couldn't continue to play.
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Like for Eye of the Beholder, every 3 or so stages, it would ask you a question like "Whats the 3rd word in the 10th paragraph of page 140?" That sounds like a really annoying game :P. It would be like if you were playing a game and all the sudden it said, "what is the first word in the 2nd column on the 798th page in the 8th edition of Webster's Dictionary". |
Castles II had a nice take on this early anti-piracy "read the manual" stuff. Shortly after starting or loading a game, you'd have an event where you are asked a question about the game world or back story. These questions could easily be answered by the manual, or if you've played enough, from memory. The questions were put in the style of the game, so for instance your guard captain would inform you that your twin brother has escaped prison and is masquerading as you, so he must ask you a question that only you (as the rightful heir to the throne of Bretagne) could answer.
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