mob/Login()
world << (5 in (5 to 10)) //Evaluates as true.
world << (1 in (5 to 10)) //Evaluates as false.
world << (11 in (5 to 10)) //Evaluates as false.
//Etc.
Audeuro says this has been brought up before, but I decided to post it anyways as I'm sure not many newer programmers know about it. I was quite surprised when I saw the code evaluated properly. <_<
Lummox JR