In response to Hiro the Dragon King
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Either RTS or FPS.
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In response to Hiro the Dragon King
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Hiro the Dragon King wrote:
Couldn't imagine what this guy's favorite genre would be... >_> Is it that hard to notice? |
In response to Hiro the Dragon King
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Science Fiction?
George Gough |
In response to Hiro the Dragon King
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I didn't think much of Command And Conquer: Generals or Battlefield 1942. Codename Eagle was more my favourite of the vehicles in games kind of thing.
F.E.A.R was a fantastic game, however. |
1. Golden Sun: The lost Age. Golden Sun is BY FAR my favorite RPG series ever created for anything in the universe. I loved the storyline, the characters, the game in general, just loved it.
2. Golden Sun. Same as above, just I liked the second one better than the first, although the first rocked. 3. Chrono Trigger. Great game, everyone who likes RPGs knows it. Obviously one of the best by anyone's standards. 4. Final Fantasy 6. My favorite Final Fantasy game and the favorite of many others. So many memories from this game. Great storyline, great characters, everything. 5. Terrangima. Not as well known as the others, probably. This is a very good game which I have loads of memories from. The idea of the game is that you come into the world in it's predeveloped form. As you beat dungeons, the world gets plants, animals, and eventually humans. After that point the storyline basically unfolds. You can then interact with the towns to make them develope into even bigger towns and grow the world. It's an overall awesome game. 6. Bahamut Lagoon. This is a game that I'm guessing almost none of you have herd about. If you have, good work I hope you liked it as much as me. It's a great tactical game. The idea is that you live in this world which is full of floating islands and ruled by this empire. You are in the resistance and fly your ships to these islands called Lagoons which you liberate by beating the empire's armies. It's a fun game in how it combines tactics with turned based battles you can fight when you come to hand to hand combat with another enemy. 7. Megaman X3. Had to pick a Megaman game, and X3 is my favorite overall. I love this game because it's the first game where they introduce Zero as a playable character, not only that but it introduced the saber as a weapon both Megaman X and Zero can use. Not only that but it also introduced the concept of having many multiple upgrades. It even had armors you can choose from by stepping on platforms. One of the revolutionary Megaman X games I think. 8. Final Fantasy X. I loved this Final Fantasy game. Not only was it the first to have real voices, but the storyline was just so nicely put together. I loved all the characters and summons. The Ending was also spectacular and left you as if you had experienced the game yourself in real life and you really were the main character, Titus. Too bad it's sequal sucked beyond suckage. 9. The Legend of Zelda: A Link to the Past. In my opinion, the greatest Zelda game ever made. This game basically set the tone for every Zelda game to come after it. A truely revolutionary zelda game with a great storyline to boot. By far, it is my favorite of them all. 10. Star Ocean: Till the End of Time. This was a hard one for me, I had to end my list some how. I love this game and still havn't beaten it. I have always been a fan of Star Ocean, mainly for how it blends the concepts of a turn based battle system with a real time battle system. It's a great game with fantastic scenery and a great battling system. That's all folks. |
In response to Fugsnarf
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Fugsnarf wrote:
8. Final Fantasy X. I loved this Final Fantasy game. Not only was it the first to have real voices, but the storyline was just so nicely put together. I loved all the characters and summons. The Ending was also spectacular and left you as if you had experienced the game yourself in real life and you really were the main character, Titus. Too bad it's sequal sucked beyond suckage. The problem with this game is you were too locked into the story line. There was very little to evolve beyond it. For example, FFVIII allowed you to wander off (with exception to specific areas, such as the first time in Timber) and go where you wanted to (via trains, Garden and later on Raganork). I couldn't find any way to do this in FFX. It was either doing some painfully annoying and yet somewhat pointless puzzle, playing that awful BlitzBall game, talking to NPC's or going exactly where the game told you to go. The only problem I had with FFVIII was it was far too easy to level up. I was level 20 before I took on Ifrit the second time through it. I was level 100 on Squall before I even took on sorceress Edna the first time around. Not to mention that once you knew the tools for the Lion Heart gun-blade, it was fairly easy to acquire it before the end of act one. Still, the problems of FFVIII don't outweigh those of FFX. I didn't bother to finish FFX. I got sick of talking and fighting. |
In response to Tiberath
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More to the point, nearly every character in the game was either stupid or annoying. Lulu and Auron were okay (Because they were snarky and cool, respectively), Kimarhi (I've mispelt that, but I can't be bothered looking up the correct spelling) was so mute and lacking in character development that he couldn't become annoying, so he's okay (And what development he did have worked out), and Seymour was pretty cool.
But everyone else was, well, crap. And the worst ones were the main characters. How can you hear a line like "Dad? I hate you" in Tidus' little-boy tones and not laugh? |
In response to Jp
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I don't mind the voices, it was the first one with them anyways so it was really a treat just to have that at the time.
Also I beat the game with just Titus, Auron, and Yuna as the only trained characters. They hit consistant 9999s and the summons were doing constant 99999s. Beat the game with no problem. I never liked the other characters either. |
1. Rayman: A Michel Ancel spectacular! :D
2. Okami: Flawless and beautiful platformer. 3. Beyond Good and Evil: Another Michel Ancel spectacular! :D 4. Settlers 3: An immersive and classic RTS, which gives you that great feeling of ancient times. 5. Grandia 2: An RPG with a nice story, is really worth the time spent playing on. Made by Electronic Arts. 6. Final Fantasy Tactics Advance: A wonderful tactical turn-based battle game with nice graphics and a story to go along. 7. Myst: Deep and beautiful game that keeps you on the edge of your seat at times. :o. 8. Rayman 2: Yet Another Michel Ancel spectacular! 9. Rayman 3: Another Michel Ancel spectacular, though lacking dome of the qualities of the other Rayman games. 10. Pro Evolution Soccer 6: A must play for the football fan! |
In response to Metamorphman
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hi5 on Okami. That's indeed a spectacular game, and unique.
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In response to Metamorphman
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Was Rayman 3 called "Hoodlum Havoc" or something? I never got that one, even though I loved the second one (on both the PS2 and the N64, though I only owned the N64 one myself, and now the DS version as well).
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In response to Jeff8500
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Yes I believe the 3rd one was called Hoodlum Havoc. Apparently Rayman Raving Rabbids was supposed to be a lot different then what the final product turned out to be, simply because of time.
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Hehe...alot of mine are RPG's, or of the Sort but here it goes ^^;
10) Super Mario 64 - One of the first games I ever played 9) Star Wars KOTOR - Dunno if most people think of it like this, but to me, its a Classic RPG game 8) Call of Duty 4 - Weakness for FPS 7) Call of Duty WaW - Same as CoD4, but I loves my WWII games even more. 6) Legend of the Dragoon - Wow...if you HAVNT played this game, you really need too, one of the best RPG's I have ever played, its good o, Old School RPG Storyline keeps you guessing and hoping until it hits you with a nice Spear! 5) Pokemon Red - The First game I could play, and be with friends at the same time (Lame, I know, but shut up XD) 4) FFXII - Well, duh, Great Game, and I personally loved the Story with all of its weird plot twists! 3) FFTA - I never got to play the normal FFT, but I LOVED this game, I have played this game, and restarted it COUNTLESS times 2) Halo 1,2,3,3 ODST,Wars - I just LOVE everything they come out with, even if it isnt out, I shall buy it! >_> 1) Lunar 2 - This, was my very first Playstation game, and I beleive this is what made me the way I am, I can not say how much I love this game, or how many times I have beaten it, saddly, I never got my hands on Silver Stars. |
In response to Matt3151
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Matt3151 wrote:
1) Lunar 2 - This, was my very first Playstation game, and I beleive this is what made me the way I am, I can not say how much I love this game, or how many times I have beaten it, saddly, I never got my hands on Silver Stars. I've been meaning to play the second. I actually have a hard copy of the first lying somewhere in my stash of old games, loved playing it. George Gough |
10. Left 4 Dead (PC) - I was tempted to put either Oblivion or Morrowind in this spot, but again, I couldn't have gone through this list without putting Left 4 Dead on it first. Left 4 Dead comes in close third for the best FPS.
9. Half Life 2 (PC) - I couldn't have gone through this list without naming HL2. Sure, it might not be all the way up there, but that's only because I haven't quite spent as much time with this game as I did others. I've never played through this game more than once. 8. Sid Meier's Alpha Centauri (PC) - This game is by far the best civilization style (or rather, 4X) game ever. I don't really think that there's much I can really say about it. In this game, actually specializing in a certain branch of technology is feasible. In other Civ games, balanced technology research is encouraged. It's so disappointing, because you don't really get to explore more interesting conflicts that way. 7. The Matrix Online (PC) - This game was my first MMORPG, and I'm a huge Matrix fanboy. I thought the whole idea of the interactive world plot neat (with the live events), and I find that even in the newer MMORPGs, MxO does a better job at many big things like Missions/Quests and Factions. 6. PlanetSide (PC) - Nothing can ever match up to the rushing adrenaline from a 100+vs100+vs100+ FPS battle full with land vehicles and aircraft. 5. Escape Velocity Nova (PC) - This game is by far the best space simulator I've ever played. Sure, it's a hell of a lot simpler than others like X3: Reunion, but the other games had confusing and frustrating interfaces that the gameplay didn't make up for. 4. Chrono Cross (PSX) - This game is forever the best single-player RPG of all time. Simply magical. 3. Monster Rancher 2 (PSX) - Again, another game I spent countless hours playing. This game became so personal to me in the hours I spent training and raising my super-freaking-awesome Sue-Zo. 2. Diablo II (PC) - I've spent countless hours playing this game. Sure, it's old, but without a doubt it's a classic. 1. Deus Ex (PC) - I love this game. I want to make love to it. The sequel was somewhat disappointing, but still a hell of a lot of fun. |
10) Dragon Warrior IV (NES) awesome story, great replay value, and the reason why the 'A' button spring on one of my NES controllers gave out.
9) Top Gear 2 (SNES) my favorite racing game of all time and an awesome soundtrack to match. "You might be missing some of the benefits that stereo can provide!" 8) GTA: Vice City (PS2) What could be better than a soundtrack comprised of 80s music? blowing things up to the tune of 80s music. 7) Stronghold (PC) an RTS based on castle defense and the inspiration for domain management in FFO. (I haven't had a chance to try Stronghold 2 yet.) 6) Diablo 2 (PC) awesome gameplay, introduced an actual story, and solved the repetitiveness issue of its predecessor 5) Zork Nemesis (PC) I've played through all the mainstream Zork games (including I, II, III, Zero, Beyond, Return to, and Grand Inquisitor), and while Nemesis strays from the humorous/satirical tone of most other Zork games, I think it has the most compelling story if you bother to look for it (books/letters/etc.). The end could have been done a little bit better, but I don't know of any other true adventure game that instills such a foreboding feeling throughout the game AND manages to make the puzzles relevant to the story (i.e. unlike Myst series). 4) Chrono Trigger (SNES) no introduction necessary 3) Civilization II (PC) This game is a classic that everyone already knows, and I've spent countless hours playing it and newer multiplayer versions of Civ II. So why did I pick Civ II instead of Civ IV? Civ IV is an awesome game, but playing it quickly goes from being "fun" to "work". Once you have more than a handful of cities and a dozen units, managing everything becomes a pain in the ass. If you're not playing on the absolute smallest map possible, a single game can take an eternity. I also think the gap in technologies is just ridiculous. As an example, the difference between having grenadiers and not having grenadiers is so huge that unless you're always on top technologically, you have no chance in a war. And what fun is that? In Civ II, I can build up an army in 5 turns (by buying them with gold; why they removed this in Civ IV (for all but one civic that you don't have access to until late in the game) I can't imagine), go to war, and be done with the war in less than an hour. In Civ IV, I can spend an afternoon in a massive war of attrition which to me is more frustrating than fun. 2) Quake 2 (PC) The game itself was a blast, and multiplayer was awesome. The game came out in what... 1997? Even four years later, my friends and I would have massive LAN parties (using our dorm's network), with people yelling at each other down the halls and blasting each other to bits. And of course the mods... In Blast mod, you search for a blast key and take it to a computer, activate the countdown, and have to make it into the blast chamber before the nuke goes off. We had the dorm mapped out and used the basement as the blast chamber. Peoples' rooms held various items and weapons. And when everyone crammed into the blast chamber trying to kill each other? Oh man, those were the days. My favorite though was Vortex mod. Basically you get experience per kill, level up, and gain proficiency in various weapon skills/spells/upgrades as you progress. I always used an invisible vampire (drains per hit) with specialization in railgun. It's the only mod I know of where your character actually progresses for several months between pwipes. 1) Final Fantasy II (SNES) Some of you may refer to this as FF4. The game that I played was clearly labeled FFII, thus I don't care what you want to call it, I'm calling it FFII. This was a tough decision, as FFIII (6) is actually "better". I picked this as my #1 choice because of the replay value, story, and the amount of time/energy/money that went into my FFII addiction. Instead of simply buying the game, I rented it over and over and over... I must have played through it 4-5 times before I ever knew about ROMs and emulators. Some of the story was campy, some of the text was garbled in translation, but I don't care, I loved the game as released originally in the US and wouldn't change a thing. |
In response to Gakumerasara
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Gakumerasara wrote:
2) Quake 2 (PC) The game itself was a blast, and multiplayer was awesome. The game came out in what... 1997? Even four years later, my friends and I would have massive LAN parties (using our dorm's network), with people yelling at each other down the halls and blasting each other to bits. And of course the mods... In Blast mod, you search for a blast key and take it to a computer, activate the countdown, and have to make it into the blast chamber before the nuke goes off. We had the dorm mapped out and used the basement as the blast chamber. Peoples' rooms held various items and weapons. And when everyone crammed into the blast chamber trying to kill each other? Oh man, those were the days. My favorite though was Vortex mod. Basically you get experience per kill, level up, and gain proficiency in various weapon skills/spells/upgrades as you progress. I always used an invisible vampire (drains per hit) with specialization in railgun. It's the only mod I know of where your character actually progresses for several months between pwipes. If you love Quake 2 style gameplay, make sure to check out War§ow which is a modernized, perfected Quake 2. |
In response to Gakumerasara
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Gakumerasara wrote:
We had the dorm mapped out and used the basement as the blast chamber. Peoples' rooms held various items and weapons. Careful now, that kind of thing can label you a terrorist, I sure hope you don't have a hammer in your dorm somewhere. =) Joking aside, Quake 2 was a blast, I'll agree with that. Though I never got to have any massive LAN games with it. That's the problem with only having a three computer network and two brothers who would rather play LotR Online and WoW respectively. And I'll agree with GTA: Vice City. Blowing stuff up while listening to an 80s sound track is indeed, quite a blast. Diablo 2 however, didn't resolve the repetitiveness of it's predecessor. Fantastic game, don't get me wrong, but awfully repetitive. Go out, kill things, finish a quest, save, quit. Start up again, kill the things previously killed (for extra experience and items), go to another place, kill things, finish a question, save, quit ect. Though, I will admit that when you were really lucky and got an item of fantastic super sexy awesome that allowed you to kill the strongest monster of the area in one hit, the game picked up it's interest level. If only if you're role playing your character in your head and laughing at the monsters who now can no longer harm you. |
In response to Trosh Kubyo
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It was actually because Michel Ancel dropped out to go and work on BG&E2, and left some idiots in charge. They scrapped the whole platformer idea and made a party game. Disgraceful.
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Couldn't imagine what this guy's favorite genre would be... >_>