Code:
Problem description:
Ok, you know how in most naruto games, the Ninjas that roam around, domnt attack back unless your inside a village. and the attacks are lame, I want to up grade, that UI, what would be the best way, about starting the process, of that, do i Need to make Mob classes, for them, and give them jutsu list to use.? please explain some ways I could up grade that simple, and borning ui..thanks...Iam building A scratch game so all ideas are welcome
ID:141448
![]() Mar 3 2009, 5:09 am
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There are alot of advanced AI tutorials and discussions throughout this forum. This is more of a design philosophy as well more than a problem.
Easy ways to make it seem more realistic or advanced is to have operations with checkpoints and goals. The AI should always be doing an operation no matter what, if it is not its broken. The basic first stem operation may be to wander around looking for other operations to do. Or if its a guard is has to stay in one spot for a certain amount of time looking for people trespassing. Then onces its shift is over, a new operation is used and that makes it move to its next goal(Going home, etc..). For fighting the operations can be used for the different techniques, first it would check is stats if he is more physical related and is in good health he may rush in to knock out his oponet. If he is long-range oriented he would use attacks that fit his needs. If he is low on health he may run away and hide until his health is restored. While operations are hard to make, they are alot more advanced than random wandering and normal BYOND AI. With operations you can have your AI be as smart, stupid, realistic, or basic as you want. That is probably the best way to complete an advanced AI in BYOND. |
3 things.
1) This belongs in Developer How-To. 2) I don't understand the question enough to gather a reasonable answer 3) All I understood was "Realistic", try this site as it was made to make things more realistic. http://www.byond.com/members/ DreamMakers?command=view_post&post=53808 Assuming you do it correctly. |
Ok, what iam trying to do, is make the NPC ninjas lets say attak more use differnt jutsu. ..besides the noraml onces in villages that seem to be on the right page, with the star thing, but they need a serious upgrade in my oppenion
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yeah thanks again,
see this does flow with my ideas. a lot atom proc/Look() proc/Listen() proc/Sniff() I can add. proc/agresser() proc/attack() proc/justs() so that may be the template i do use. |
examples ied rather take the time, and do my own interpitations, anyways, on that note, Iam just looking for basice ideas to get me started On how to make Mobs more animated. then they nomraly are....iam not familiar with how to go about doing that....