equips
clothing
cape
icon = 'Objects.dmi'
icon_state= "cape"
verb/get()
set src in oview(1)
src.loc = usr
verb/drop()
if (usr.equippedb == 1)
usr << "You must take it off before you can drop it"
else
src.loc = usr.loc
verb/equip()
if (usr.equippedb == 1)
usr << "You already have something equipped there!"
else
suffix = "~Equipped~"
usr.equippedb = 1
verb/unequipped()
if (usr.equippedb ==1)
usr << "You take off the object!"
suffix = ""
usr.equippedb = 0
Problem description:
Okay I have now figured out how to make my items equipped even have other usr.equipped now I'm running into issues
First thing I need help with.
How would I give abilities to items I equip like say I wanted to make that cape turn me invisible, how would I go about doing so
Second thing
I'm having trouble cloaking verbs like Unequip to only be while its equipped and vise versa for verbs i only want to show up?
Thanks ^^