When I load my map in ANY format, it ALWAYS comes out dis-configured or the icons move out of place when loaded. Any help here?
ID:140589
Nov 13 2009, 12:07 pm
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In response to Calus CoRPS
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Thanks, it worked.
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In response to Xorbah
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Okay, one issue. No matter what I locate the mob to upon login, it always ends up at 16,1,1. Is this due to the new features?
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In response to Xorbah
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Probably not. You need to post some code so we can see what you're doing.
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dont know if some1 already posted this (didnt check..lol...) but in the main DME file u just add
#if DM_VERSION >= 455 world/map_format = TILED_ICON_MAP #endif at the bottom |
In response to Darkjohn66
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What is happening with the map... Every time I try putting a turf over another the turf below gets deleted and the one above too
This is SOOOO frustrating |
In response to Goukaryuu
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When your in the map editor go to options and change the click behavior
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In response to Chowder
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Thanx it got fixed =D
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Can you provide more information?
I'll make an assumption and say you are trying to compile an older project in the new version.
"If you are recompiling an older project in the new version, you will probably want to add this line to your code:
world/map_format = TILED_ICON_MAP
Changes to our icon functions could cause old worlds to no longer work correctly once they are recompiled unless this line is added. If you want to maintain compatibility with older versions of Dream Maker (such as when several people are working on a project together), use this instead:
See the section on "Native icons" below, and the Reference entry for world.map_format, for more information." --455 notes