ID:132675
 
Assuming this hasn't already been added without me noticing.. A way to selectively hide objects from players would be very nice, if not vital for certain things. Example:

/mob/ghost
seen_by=GHOSTS
view_group=GHOSTS


This could be done using bitfields, or maybe(though slower) lists. When atom.invisibility isn't enough anymore, something like this would be really necessary.
This has been seconded.
A more flexible and controllable way to do invisibility was requested many, many times before. Doesn't look like the Staff is intending to add it. The relevant code may be buried in Danland, making it hard to do.
In response to Tp1212
This has been million'd, really.
Agreed o.o
In response to Kaioken
Well, I am bringing this back up, it would be way easier to do if there was a list for see_invisible of numbers to see or something liie was posted here, I had abandoned doing stuff like this simply because of the amount of code that would need re-done, and the amount of work it is when something like this would be way smarter to do.

It would be a lot less code to do, and then image() in itself especially depending on how many images you have, might be hard to work with.