Code:
Problem description:
I can not figure out how to map different highs for objs and turfs such as walls and such =( can someone help
ID:157456
Mar 5 2010, 8:20 pm
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Mar 5 2010, 9:27 pm
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Highs? you mean layers?
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atom.pixel_z is what you're looking for.
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In response to Schnitzelnagler
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I'm having a few difficultys figuring out how to make the objs and turfs diff hieghts on the map =/ can any one help
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In response to Alec94
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pixel_z
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In response to Alec94
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Please refrain from creating multiple threads on the very same topic. This doesn't get you any more replies but clutters up the forum for the smart people that actually use the forum search.
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