mob
verb
StartNewGame()
GenerateCrewStat()
winshow(usr,"window1",1)
DeleteGame()
world << "You deleted your game!"
GenerateCrewStat()
var/Crew/m = new
m.Strength.Add(rand(30,70))
m.Speed.Add(rand(30,70))
m.Accuracy.Add(rand(30,70))
m.Courage.Add(rand(30,70))
m.Willpower.Add(rand(30,70))
m.Esper.Add(rand(30,70))
m.Intelligence.Add(rand(30,70))
winset(src, "window1.label1","Test")
Problem description:
Hi, I have seem to forgotten how to output text to a label in an interface file. I'm also needing to output the variables shown under GenerateCrewStat(). A quick reply would be great. The interface file is Face and the current windows in there are default and window1