ID:140127
 
Code:
mob
verb
StartNewGame()
GenerateCrewStat()
winshow(usr,"window1",1)
DeleteGame()
world << "You deleted your game!"

GenerateCrewStat()
var/Crew/m = new
m.Strength.Add(rand(30,70))
m.Speed.Add(rand(30,70))
m.Accuracy.Add(rand(30,70))
m.Courage.Add(rand(30,70))
m.Willpower.Add(rand(30,70))
m.Esper.Add(rand(30,70))
m.Intelligence.Add(rand(30,70))
winset(src, "window1.label1","Test")


Problem description:
Hi, I have seem to forgotten how to output text to a label in an interface file. I'm also needing to output the variables shown under GenerateCrewStat(). A quick reply would be great. The interface file is Face and the current windows in there are default and window1
winset(src,"label","text=\"HAI\"")
In response to Leur
Not working.
In response to Gamemakingdude
...? You did replace label with whatever the name of the label is right?
To display text in the label is by using text = "" however since it's already in a " " it becomes text=\" \".
Read more by pressing 'Help -> Skin Reference' in Dream Maker
In response to Leur
Thanks.
In response to Leur
I've been wondering how I'd do this. Thanks guys.