ID:157110
 
Hello,
I have created an HTML Profile system in my game, that appears when you click the /mob.

I want it to be editable, showing HTML and everything, by the player who owns the profile and any administrators, in the case of immature players.

I do not know where to start, and I have searched the forums. May I get some advice?

(If you need the code, just let me know. I do not expect this to need the code, therefore I did not include it.)
I am also having another problem. I want players to be able to choose their hair color, and I want to use the color wheel input option. I have the input right, but I cannot rgb() it because it does not include 3 arguments. How should I go about doing this?
In response to Albro1
mob/verb/blah(var/x as color)
icon.Blend(x)
In response to Garthor
Thank you. Do you have any solutions for the first problem?
In response to Albro1
The HTML profile is just a text string. Use browse() to display it, use the "as message" input type to modify it.
In response to Garthor
I am sorry, I am still experimenting with browse()

Would it be something like this(although I know there are most likely changes needed):

browse(profile,"window=blah")as message

?

This is mainly what is confusing me.
In response to Albro1
The "as message" doesn't go there. It goes on the input() when you want to modify the profile.