ID:155806
 
I am using an interface map that filled the whole window.
But the view isn't exactly stretched along with the map.
How do i stretch the view to fill in the whole map while the pixel icons are still 32x32 ?
like:
client.view=fill map <-- something like that
Go into the interface editor and into the Options of the map element and make sure the box saying "Stretch icons to fit map" is checked.
In response to Spunky_Girl
Spunky_Girl wrote:
Go into the interface editor and into the Options of the map element and make sure the box saying "Stretch icons to fit map" is checked.

No. I said "while the pixel icons are still 32x32"
Iam asking how to stretch the client.view of the mob to fill it in the map
In response to Frozenflake
Ohhh okay. My bad.

Modify view var (client)
In response to Spunky_Girl
Spunky_Girl wrote:
Ohhh okay. My bad.

Modify view var (client)

Yes. What should I modify it at?
Because im currently using client.view=12
But I wanted to maximize the client.view to be the size of the map
Is that possible?
Or
How can I edit the width and height of the client.view individually?
In response to Frozenflake
If you read the reference on view var (client), you should be able to figure it out on your own.
In response to Spunky_Girl
Spunky_Girl wrote:
If you read the reference on view var (client), you should be able to figure it out on your own.

Oh. I see...
Thank you very much!