obj/Buildables
fountain
icon = 'buildables.dmi'
icon_state = "Fountain"
layer = 2
density = 1
Bush
icon = 'land.dmi'
icon_state = "Bush"
layer = 2
density = 1
tree
icon = 'land.dmi'
icon_state = "Palm tree"
layer = 2
density = 1
verb
cut()
set category="Commands"
set src in oview(2)
view(2) << "You cut the tree!"
obj
wood
icon = 'wood.dmi'
icon_state = "wood"
verb
make_wall()
set src in usr
src.Move(usr.loc)
icon = 'Buildables.dmi'
icon_state = "Wall"
get()
set src in oview(1)
src.Move(usr)
make_floor()
set src in usr
src.Move(usr.loc)
icon = 'Buildables.dmi'
icon_state = "Floor"
make_door()
set src in usr
src.Move(usr.loc)
icon = 'Buildables.dmi'
icon_state = "Door"
Problem description:I am a newbie at coding and ive been trying to make a code so that when i press cut the tree turns into wood but im stuck i have no idea what to put in this ive searched around and cant find any tuts or helps or anything about this please can someone tell me what i am doing wrong/what i should put in??? *just copy code and revise it to fix mistakes then point out my mistakes*thank you if you help or not
also im trying to make it so you can only cut it down with axe so if you could do the same and tell me what i need to fix?
please tell me what im doing wrong thank you again for helping me / not