This is probably impossible, but I thought I'd give it a shot by asking. I'm building a role-playing MUD/MUSH style game, and have had alpha testers asking me if it would be possible to code speech and emote verbs like they've been done in a lot of earlier (non-BYOND) games -- in other words, instead of typing say or emote followed by their text (as I've currently got it coded), they'd like to be able to just type double quotes or a colon.
BYOND's auto-complete feature helps streamline things considerably and save typing, but being able to shorten those often-used commands to a single keystroke would be even more user friendly. I considered using macros for this, but that leads to popping up a window for the actual text input and it's a little jarring; ideally I would like someone to be able to type "Hi there! on the command line just as if they were typing say Hi there!. Is there any way to make that happen?
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Just use set name="" to change the display name of the verb.
But all other things, like call() still treat the verb with it's original naming, in this case punctuated().