ID:155109
![]() Sep 15 2011, 7:07 pm
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ok so I figured out finally how to make a output where i can put my stats in it but problem is when i wanna update it doesnt update so im wondering how do you make it so if i have the stat window open with the output for the say strength stat and i transform to 10x that how do i make it update that stat without it adding onto it
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ok but i want to make a custom stat screen i dont want a stat panel how do i display my stats in a more customizable way then
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Kaigne wrote:
You can use labels with images if you want customization. or he could use Labels on a new Window or even the current window and have a proc that manually updates the stats every few seconds... Like: mob/proc/UpdateStats() Something like that, but thats jsut a quick example, you could do it quite a few other ways. |
If your looking to make something just like statpanels, but not have those tabs, you'll want to use grids.
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That would work for an output control as well. Now that outputs don't flicker when cleared, it's much more practical to use them in that way.
Outputs can be cleared the same way anything else can.
src << output(null, "output")
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I would look into using a statpanel or other skin elements to handle this.