obj/item/equip/weapon
Equip()
set name = "Equip/Unequip"
var/icon/I=icon(src.icon"[src.icon_state]eq")
usr.overlays += I
Problem description: For example: If I have a shield equipped, and I equip gloves; the gloves appear above the shield. So I want to know how to set the layer of I.
Basically I want to know if there is some way to set the layer of the variable I, which is the src's equipped icon.
Check the reference for details.