Ok so feat system, basically make it so the admin can give a customized feat to the player along the lines of
[usr] activated: [feat name]
Description:
Notes:
![]() Jul 6 2013, 6:14 am
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You're going to have to be much more specific. What sort of features are you talking about? Perhaps give a full example of one.
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obj/Feat You mean something like that? |
Since you're saving them as a list, don't you have to loop through the list and output them with stat() separately?
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Neimo wrote:
Since you're saving them as a list, don't you have to loop through the list and output them with stat() separately? No, the stat() process separates each object in the list by itself, setting them up like: 1st feat 2nd feat 3rd feat |
MasterSpectra wrote:
> obj/Feat You mean something like that? Thank you very much, this pretty much what i ment <3 |