I took a few screenshots of the game to show off the unique graphics and to demonstrate various parts of the game.
This is the current login window you have when you log on to the game, I am sure it isn't quite finished yet, but it does the job for now.

When you create a new character, you are presented with the whole list of clans which are set to visible, it displays their emblem, name, description, founder, privacy setting, detail button and of course the join button. The displayed clans are just for testing, they are by no way real clans in the game, unless someone makes them.
NB! This is not a Naruto game.

You can customize the look of your character to a certain extent, I don't have too many options available at this moment, however I am keen on adding more and more. Based on your clan of choice, certain elements can be locked, like the color of your hair or the color of your base and details.

This is screenshot of a desert biome, which collides with a mountain.

A sea/lake next to the desert.

A grassland biome.

A tundra biome.

A forest biome.

A screenshot of the inventory with some players after wreaking havoc.

When you have a savefile, it will be displayed at login, along with some basic information.

Sample shrines for each and every clan I made, the clan's emblems are engraved into the stone tablets.

The map is pseudo-randomly generated by procedural generation and extends almost infinitely in the way the players discover the world. However the expansion will be limited by the amount of maximum players the server has had. Not entirely sure of the formula I am going to use, however it will be done.
The world is sectioned into 16x16 tile maps, walking over the edge of the map will transport you to the next map, if there are no obstacles.
To ease the load on the server, unused maps will be unloaded and replaced by new areas, however I am not sure of it's efficiency as of yet.
Enjoy!