Idle:
![This image is provided by Akuja Katsumi.](http://imageftw.com/uploads/20130324/Idle.gif)
Walking (6 frames):
![This image is provided by Akuja Katsumi.](http://imageftw.com/uploads/20130324/Walk.gif)
All C&C is welcome as long as it is good C&C.
Thank you, Akuja Katsumi.
A.T.H.K wrote:
The walk is very jittery the legs kind of snap to position when they move it's not really a smooth movement I would probably fall over if I tried that IRL. Okay thanks. |
The idle states aren't the same height... you should probably make the base with less detail.
also since this is SAO i think you should bring the extended leg in more to the center of the base gives it a more anime style walk. |
Southend_boi wrote:
The idle states aren't the same height... you should probably make the base with less detail. Thanks ^^ |
Your walk animation need some work. Both legs should be in motion- one bearing weight moving back, the other moving forward into position. Right now, it looks like one leg is rubbing the ground while the other stays still kind of like a bull readying to charge. I think you have the "off" leg snapping forward too soon.
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Elk Darkshire wrote:
I love SAO :P best of luck for this one!!!! Please continue ^^ They stopped on it. |
Flysbad wrote:
Elk Darkshire wrote: Ouch. |
Yup, Akuja went missing after first day LOL, all he made was GUI and health bar.
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http://i.imgur.com/qqNFM9A.gif
The best I could do to help, so I hope it helps. Try comparing and point out major differences you see, that should help you a bit. By the way, your shadowing could be better, especially in legs. Edit: btw, the way I saved this oddly caused some problems with the colors and there may be a few black spaces in between spaces of the arms or feet/legs, whatever the case is. I just didn't feel like fixing it all. |
Rofl, oh, I moved the head and didn't pay the ears any attention. -- ORRRRRRRRRR he's stomping cause he's angry because he so badly edited.
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Other than that it's nice! although it does look familiar.