ID:899306
 
(See the best response by DarkCampainger.)
Code:


Problem description:Is there a way to choose random choices, for example

(prob doesnt work)

rand(1,3)
if(1)
...
if(2)
...
if(3)
...


switch(rand(1,3))

just rand(1,3) doesn't do anything.
hmm. I see. It seems to have worked. Thanks!
Best response
Here's a couple of other options:
mob/verb/Test()

// Using rand() with switch()
switch(rand(1,3))
if(1)
// 33% chance
world<<"A"
if(2)
// 33% chance
world<<"B"
if(3)
// 33% chance
world<<"C"

// Using prob() with an if-else chain
if(prob(50))
// 50% chance
world<<"A"
else if(prob(25))
// 12.5% chance (.50*.25)
world<<"B"
else if(prob(30))
// 3.75% chance (.50*.25*.30)
world<<"B"
else
// 33.75% chance (1.0 - (.5 + .125 + .0375))
world<<"C"

// Using pick() with embedded probabilities and switch()
switch( pick(20; "A",
45; "B",
35; "C") )
if("A")
// 20% chance
world<<"A"
if("B")
// 45% chance
world<<"B"
if("C")
// 35% chance
world<<"C"


The last one is probably the easiest to configure, but is a little difficult to read.

<edit>
Fixed probabilities in third example so they add up to 100
Oh wow, this is perfect! Thank you!
And I can read the last one lol. No worries.
In response to DarkCampainger
Lol, I was gonna go into all of that but found myself not wanting to provide additional information when it was un-needed for what was intended.

I'll vote yours up though, you put effort in your response.
In response to Chiwy8
Yea, it's not too bad so long as you align the text nicely.

Also, I made a quick adjustment to it. The probabilities in pick() should add up to 100 to have the expected outcomes.