I apologize, I did come off as aggressive and dickish and that wasnt my intention but I responded pretty carelessly. Thats on me, I do that sometimes. Sorry.
You're OK! A misunderstanding is what that was and I see now what you're saying, and seems you know what I am saying which means we are communicating.
The fact that you made that netcode yourself is cool, and I'm not criticizing you for doing it
Oh thank you very much! Very kind of you to say :)
I think I have a level of high frustration with people saying things like Roblox > BYOND, or Unity > BYOND. BYOND is its own thing and its SO much smaller with one developer. It should absolutely look to these big enterprises worth billions of dollars and look for inspiration - but BYOND cant compete and shouldnt compete directly with those projects. BYOND needs to focus on its own niche - and thank goodness it has one. Simple multiplayer games. So make sure at all turns BYOND is making things (1) easier and more approachable, (2) focused on multiplayer (3) encouraging game development. I have tinkered with Godot and Unity, I've made simple multiplayer prototypes. I didn't enjoy it because theres just more of a chore baked in to handling multiplayer on those platforms.
Oh yeah definitely. Dream Maker still has its perks that these engines still do not have. And Dream Maker is hands down the easiest network engine I had worked with. And it definitely is toxic that people say something is better than x. I wouldn't even condone that type of speech if they still did use dream maker because game engines are all different and have their own unique ways of building games. It's all preferences!
my preference was a 3D engine not 2D, otherwise I'd use BYOND for it's unique network engine,
I think we focus on what we want to improve more than enough - very rarely do people broadcast why they like it here
Oh yeah, I still like it here. The games are still great. I like seeing what people are posting and what their discussions are. And I love seeing the new features being present in the new games. They are looking more beautiful than ever.
I am not your friend Dan from Brazil, lol. I did make a Naruto fan game, but I'd bet money your Dan was working on my game's source code.
I see, haha.
The fact that you made that netcode yourself is cool, and I'm not criticizing you for doing it. My point had more to do with the fact that there are lots of people not actively developing on BYOND but commenting on its functionality. Clearly you used to develop games on BYOND, but there are lots of people who used to or dont develop games for BYOND and still make sweeping generalizations about engine limitations or lack of developer tools - but arent really paying much attention. And you know what, its still fair. There are people who gave up making BYOND games 10 years ago who have something to say about why, and thats still useful.
I think I have a level of high frustration with people saying things like Roblox > BYOND, or Unity > BYOND. BYOND is its own thing and its SO much smaller with one developer. It should absolutely look to these big enterprises worth billions of dollars and look for inspiration - but BYOND cant compete and shouldnt compete directly with those projects. BYOND needs to focus on its own niche - and thank goodness it has one. Simple multiplayer games. So make sure at all turns BYOND is making things (1) easier and more approachable, (2) focused on multiplayer (3) encouraging game development. I have tinkered with Godot and Unity, I've made simple multiplayer prototypes. I didn't enjoy it because theres just more of a chore baked in to handling multiplayer on those platforms.
So the point of this post is to focus on the fact that this platform has endured for a reason. Its a scrappy little community but the platform is cool and it serves people like me well. I want to celebrate the good and the reasons Im here. I think we focus on what we want to improve more than enough - very rarely do people broadcast why they like it here. There are a TON of people here for 10+ years, but all they broadcast to the outside world is grievances? isnt that silly?
I am not your friend Dan from Brazil, lol. I did make a Naruto fan game, but I'd bet money your Dan was working on my game's source code.