This is a small project I started on Friday. The idea behind the game is that you use whatever means necessary to plunder as much gold as possible. I am aiming for a sandbox feel, where players create their own strategies to get pass the obstacles presented to them. To gain these sandbox abilities, you will have to find class stones throughout the dungeons, usually dropped from destroyed crates.
There are currently three classes in the game, but more will be added soon!
- Novice
- - The starting class. All you are equipped with is your fists and a wooden shield.
- Mage
- - Use magic to outwit your opponents! Create ice blocks to slide by. Melt the ice blocks with fire to create water, which slows enemies. Electrify the water with a lightning bolt to create a deadly trap!
- Rogue
- - Shoot your enemies from afar with arrows! Lay down spike traps for enemies to fall on! See past illusionary walls to reach more treasure!
Alas, since I just started this project a couple days ago, there are only a few enemies, and only the first four levels are complete. I just want to get some community feedback before moving forward, such as ideas to make it more like a sandbox, balancing, etc.
The Hub can be found HERE!
I added the class stones at the start of the game so people will have an easier time giving feedback.