proc/attackplayer()
for(var/mob/M in oview(1))
if(M.name in src.killlist)
if(get_step_away(src,M,3))
usr.CloneAttack(src)
src.Death(usr)
else
return
..()
Problem description:
I just updated my BYOND version by like 2 versions, and now a bunch of my ..()'s are broken. "warning (no_parent): ..: ..() has no parent proc to call" How do I fix this or atleast turn off the warnings? Cuz I'm not sure how. I do not want advice on improving the code, I only want to know how to fix this specific issue.
Also, that proc has usr abuse in three places (one of them the oview() call). usr has no place in a proc.