I'd like for there to be a flag that makes the object not be affected by map_zoom.
appearance_flags = NO_MAP_ZOOM.
Mainly for hud objects that I don't want to be affected.
Or maybe for it to be possible only in certain planes. So the obj that has plane_master, if it has this appearance flags, it's plane doesn't get zoomed in.
Plz lummi
ID:2426382
Feb 4 2019, 5:18 pm
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Not Feasible
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Feb 4 2019, 6:35 pm
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If you're already using planes you shouldn't really need the skin's map zoom element. You can simply scale an entire plane to zoom it in while excluding other planes.
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In response to Nadrew
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Yes you're right, but with the map_zoom, I can cut the extra view that is outsize of my fov. With plane masters, if I tried to cut the extra view, I'd have black borders.
I want to cut the extra view cause less view to process = less things to process = game runs faster. If I could do that to the plane_master zoom then I'd be fine with disregarding this feature request. |