In response to Spartality
Spartality wrote:
are you serious

from a gameplay standpoint this would never hit any human being in the known universe who has even 1 neuron because the startup frames take longer than the average byond dev takes to write 1 line of code

Depends on how much other stuff is going on. Plenty of games have similar mechanics. Several mechanics like this stacked together can be quite difficult. Think about any raid boss in World of Warcraft.
In response to Spartality
Spartality wrote:
Gambrinus wrote:
Also, from a game play stand-point, having the shadows on the ground where the rocks will land might be important for PVP.

are you serious

from a gameplay standpoint this would never hit any human being in the known universe who has even 1 neuron because the startup frames take longer than the average byond dev takes to write 1 line of code

Not even acknowledging the fact that this move is utterly useless in every imaginable way because the rocks appear to be spawning in no particular pattern and the random assortment would never hit the AI in this game because the AI just runs up and hits the player from point blank range AKA all the spots the rocks aren't spawning

When people on this forum try to talk about game design to even the slightest extent it always blows my mind at how astronomically blind you all are

then y not take the fedora off and tell him like a regular person instead of trying to be toxic lmao
In response to Ganite
Ganite wrote:
animation here

since spartality seems to have actual thoughts but refuses 2 wash his butt heres something i think would definitely help make your game the best it can be.
http://www.byond.com/forum/?post=1888292

its yut puts combat design philosophy and its actually got a lot of great info in it when youre thinking about and designing combat in your projects
In response to Spartality
Spartality wrote:
Gambrinus wrote:
Also, from a game play stand-point, having the shadows on the ground where the rocks will land might be important for PVP.

are you serious

from a gameplay standpoint this would never hit any human being in the known universe who has even 1 neuron because the startup frames take longer than the average byond dev takes to write 1 line of code

Not even acknowledging the fact that this move is utterly useless in every imaginable way because the rocks appear to be spawning in no particular pattern and the random assortment would never hit the AI in this game because the AI just runs up and hits the player from point blank range AKA all the spots the rocks aren't spawning

When people on this forum try to talk about game design to even the slightest extent it always blows my mind at how astronomically blind you all are

In response to Mickemoose
Mickemoose wrote:
then y not take the fedora off and tell him like a regular person instead of trying to be toxic lmao

being a hyperbolic cunt on this forum is cathartic
In response to Spartality
Spartality wrote:
Mickemoose wrote:
then y not take the fedora off and tell him like a regular person instead of trying to be toxic lmao

being a hyperbolic cunt on this forum is cathartic


u can hyperbole all over me bb
In response to Spartality
Spartality wrote:
Mickemoose wrote:
then y not take the fedora off and tell him like a regular person instead of trying to be toxic lmao

being a hyperbolic cunt on this forum is cathartic


Your post history spans ONLY this thread.

the pixel art and animations are ok, the programming looks like ass

i was talking about ganites but the difference in responsese shows a lot about what u shouldnt and should do when someone says ur game is ass

give me same art assets same everything i will make a maseterpiece not even close

the real problem is that the screen resolution is so small to the point of being unplayable

You're so thick skulled that you think that viewport is not only acceptable but also better than what it should be

Not a minority perspective make a poll on the forums asking if feed's screen resolution is too small and reveal the truth to yourself

My god, the excuses just go on and on. This isn't an "everyone hates kumo day". This isn't an organized attack on you. This isn't me having a bad day.
This is you receiving criticism for your game and hiding behind an endless shield of excuses with massive ear plugs on. Hiding behind your own elitism, the same undeserved elitism so many in this community also believe they are entitled to.
This behavior is indicative of how so many people here act when confronted with legitimate critiques of their games.

Kumorii, Unwanted4murder, Mickemoose and the like have formed a toxic clique on this forum that needs to be called out. Nobody has the balls to do it because
swarm around each other to defend out of spite rather than reason and create a false majority whenever someone they disagree with appears.
when they aren't trashing games and developers they don't like behind their backs. It's ironic, because they go out of their way to describe how toxic the community is.
They go out of their way to make themselves sound like the good guys, dissing the forums and the discord server.
But the amount of negativity put out by them is ultimately greater than the negativity they receive.
They all have the same thing in common: Developers who act like they're better than other developers despite having absolutely nothing to show for it. And the few games that they have put out are clunky, messy, and ugly. I'm honestly tired of this shit and I'm here to finally be a voice for all the people they've trampled over the years who have been silenced by fear.


from a gameplay standpoint this would never hit any human being in the known universe who has even 1 neuron because the startup frames take longer than the average byond dev takes to write 1 line of code

utterly useless in every imaginable way

When people on this forum try to talk about game design to even the slightest extent it always blows my mind at how astronomically blind you all are

being a hyperbolic cunt on this forum is cathartic

This is you trimmed down, but I think only one or two posts shy of everything you've said here. I think the bulk of it speaks for itself.
i feel like im being targetted smh #Blocked. unless you can criticize without being a ass.
if byond were a normal site with mods that weren't imaginary, we could have banned him and been done with him by now. he clearly has no purpose other than to shit on everybody.
I've done my damage my legacy will be remembered forever time to delete this account good bye #peace
*spits out drink* Albro is that you?!
In response to Spartality
Spartality wrote:
I've done my damage my legacy will be remembered forever time to delete this account good bye #peace

Yeah man. You really made an impact on the community.

#neverforgetspartality
SHOW ME WHAT YOU GOT. [Show off your project!]

drama, unproductive discussion and conversation
In response to MysteriousProgrammer
MysteriousProgrammer wrote:
*spits out drink* Albro is that you?!

Um...yes? No?
Holy shit... I just realized this topic's name is based off the show me what you got rick and morty episode...? Mind blown.

  • Temporary map
  • Temporary menu
  • Requires adjustments
  • Stone with "Fucking byond 50% chance" of break
  • System inspired by Spires Of Agartha and Pokemon 3rd Generation

Project number 16 or 17 that I've posted in this thread... Maybe I should stop doing that.
In response to Flick
Flick wrote:

Project number 16 or 17 that I've posted in this thread... Maybe I should stop doing that.

Pfft. Finishing games is overrated.


Let's all make houses people.

But this is the same project folder as the other gifs I've posted. Different art style, but more available assets, so I'm going with it.
In response to Bl4ck Adam
Houseception.
When will it stop? When did it begin?
Is outside the houses actually inside a bigger house with grass floors?
In response to Cheesy pants
Cheesy pants wrote:
Houseception.
When will it stop? When did it begin?
Is outside the houses actually inside a bigger house with grass floors?

?!?!?!?!? DID SOMEONE LEAK MY DESIGN NOTES ?!?!?!?!?

NOOOOOOOOOOoooooooooooooooooooo *fades out into the distance*
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