Jul 11 2017, 8:52 am (Edited on Jul 11 2017, 8:58 am)
In response to Dubious Game Studios
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Dubious Game Studios wrote:
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In response to Gold94
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Would not that cooler tonality be more graceful? Is it the artistic choice burn my eyes?
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In response to YURIRAMOS
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YURIRAMOS wrote:
Would not that cooler tonality be more graceful? Is it the artistic choice burn my eyes? Good thing it's his game and not yours then. I like the warmer tone. |
Good thing it's his game and not yours then. I like the warmer tone. I like the cooler tone. Gives a more rustic, homey vibe. But that's just me. I really strongly dislike high-saturation in pixel art. Always have. |
In response to Ter13
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Ter13 wrote:
Good thing it's his game and not yours then. I like the warmer tone. Rustic, homey? This is obviously a Narto gam. Lots of high saturation artwork in shonen anime. |
In response to Ter13
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Ter13 wrote:
Good thing it's his game and not yours then. I like the warmer tone. I'm also for the cooler tone, however, his warm tone doesn't bother me either. |
My color choices aren't perfect I'll admit that but yours looks too gloomy for me
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I much prefer the cooler one. Saturated pixels are awesome but not when they're background tiles.
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In response to Unwanted4Murder
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Unwanted4Murder wrote:
Ter13 wrote: I can agree that high saturation is probably more fitting for narto. |
In response to Gold94
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That looks good, nice job! Hotbar position looks way better than before, in my opinion.
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In response to Dubious Game Studios
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Dubious Game Studios wrote:
That looks good, nice job! Hotbar position looks way better than before, in my opinion. Thanks :) |
In response to YURIRAMOS
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YURIRAMOS wrote:
++++++ I'm really liking how your project is progressing. Keep it up. (: |
In response to Kumorii
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Thanks, in retribution:
Another day I'll try to make the fall effect (With wind effect at this bioma). something like that: |