... nerf shotguns though
The portal in this case is activated by sacrificing health of enough enemies or players to make it appear.
Can you add handcuffs and a leash so i can drag other players into the circle and shoot them until the portal opens >:)?
long "easter egg" type questlines similar to what treyarch does with CoD:Zombies.
Recently got back into DM after a long hiatus. After fixing the atrocious mess I left Feed as before disappearing, I've started working on some new mechanics for getting around maps and whatnot. For example; in the map I'm currently working on players are spawned in a tiny area and the only way to progress deeper into the map is to activate a portal.
The portal in this case is activated by sacrificing health of enough enemies or players to make it appear. I'm considering the possibility of some long "easter egg" type questlines similar to what treyarch does with CoD:Zombies.
We'll see though!