ID:2059063
 
Applies to:BYOND Pager
Status: Open

Issue hasn't been assigned a status value.
Could muting sounds be applied on a per game basis, rather than a flat on/off switch?
This request is retarded. It's up to developers to include a mute switch in their games..
In response to GreatPirateEra
It's not unreasonable. I do think developers should add such a thing in general, but I see no reason for BYOND not to have a per-game setting on this.
This request stems from a tool I made in DM that requires sound to be toggled on (it's an interval timer/alert utility, basically). I have to remind myself to turn the sound off when I'm done using it, and back on when I need it (which is currently 4x per day).

It's certainly not a big deal, just a bit tedious. I figured macros are on a per-game basis, so why not.
I think this would be good to add, give players more control over the games they play.
This is already implemented on the webclient
Not everybody uses the webclient
In response to GreatPirateEra
GreatPirateEra wrote:
This is already implemented on the webclient

Even more reason to provide the same functionality in DS.