Has anyone else experienced a rare occurrence where the screen-loc parameter of the mouse control will return something like:
[map control name]:[tile_x]:[pixel_x],[tile_y]:[pixel_y] instead of just [tile_x]:[pixel_x],[tile_y]:[pixel_y]? I had to account for that because it was making my parser for the screen loc wonk out. Only happens rarely though. Wondering if it's a bug or just something I didn't account for. For reference, the help files say: screen-loc: Pixel coordinates in screen_loc format ("[tile_x]:[pixel_x],[tile_y]:[pixel_y]") |
Okay, so I'm not insane. I think I'm gonna make a bug report just because it doesn't match the help files and will mess with any parser that doesn't already account for it.
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Exentriks Gaming wrote:
Bravo1 wrote: dammmmmnnnnnn beam lib plsss, the one i'm using atm sucks |
Well the only beam shown there is the laser that goes from blue to red coming from the turret.
Everything else is separate stuff. I will try to get beams into a library though. I have to clean everything up because when I initially wrote it I was just trying to get it to work, so a lot of it is lost on me at the moment, even with all the comments I made. |
We got Necromancers! They revive anything that died near them into skeletons which give no rewards, and are very annoying.
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There will be chests soon, but for the time being the chests you see are more like dungeon-pots. I just don't have a sprite, lol.
They contain keys, souls, bombs, potions, or nothing at all! You just smash them for goodies. |
Ghost of ET wrote:
So... no awesome new weapons? New weapons you say? ;) Just finishing off my new class system, then I have a whole FIVE! more abilities to show. |
Did someone say visual reinforcement?
![]() Anyone ask for some not-zhonyas? ![]() Am I having too much fun? I think I am. ![]() |
http://i.imgur.com/MFMHHzF.webm
Webm to show the death/respawn effect because the gif is 20bm. Whoops. I wanted to have a nifty effect while also showing the player their corpse, as if to say: "Look, look at what you've done." |
Bravo1, all I can say is I hope you don't allow multiplayer :v
All of these effects would just destroy the network. |
I really like how rapidly this thing is expanding. At this rate, the skies the limit. Literally. I could see that thing hovering, I'm not putting anything past it now.