
Sorry it's taken so long to post an actual update of the game's progress, but here we are finally. It's not much, but what you'll find above is one of Shinobi Rising's combos made specifically for the Hyuuga clan that we've been working on. It's not 100% finished (look at those blasts ugh) but once it is I'll update this post and show it off to a fuller extent.
In other news, we're almost done with our first 4 clans/classes (Hyuuga, Rock Lee, Spider, Tayuya), with 8 more still planned (Puppet, Illusionist, Akimichi, Sword/Staff/Weapon User, Nara, Ice, Clay, Sand).
If progress continues to go as it has been, open testing should be live in a month give or take. Sadly, testing has had to have been delayed. We ask you to please bear with us, as the icon work alone can take a very long time to complete (just look at that sick combo) and we apologize for the delay. Good news is I've found a new strategy that'll help me tackle this issue so who knows, maybe development speed will be kicked up just the slightest notch.
I know this wasn't too huge of an update, but next time I'll be going into some depth with Shinobi Rising's in-game skill system. For now, let me know what you guys think of the Hyuuga clan's combo! And what other clans/classes do you wanna see in the game? How many unique clans do you think each village should have? Please, let us know!
Were working on a Forum/Site also for our current list of projects too so if your good with that stuff page us.
Cheers~ and happy holidays from the Team.