https://www.youtube.com/watch?v=DehmPOkrtRc
lets all be friends
Few days ago i started working on my own map editor. Now it's poor couse i have some problems. :D
When i recording this gif i don't know why, mouse drop doesn't work. But it's okay. I started thinking about add more features like in RPG maker, like add enemies, npc, etc. |
Just another quick thing today. Before there can be new enemies, there must be diversity in appearance!
(Don't mind the text, gotta get it fixed with BYOND) Basic enemies now come in about a half dozen variations. After the game is released, one of the things I'll be doing to polish it is adding more clothing and such variations to enemies for a tad bit more realism. Other changes and additions not visible include improved audio clips for wave events (They were too difficult to hear), and some of the ground work for new larger enemies, as well as fire! I'm currently animating the fire hence it not being shown, and will be adding it in with molotovs and flash bangs soon. Then I'll be diving into enemy types more, most likely. |
In response to Pokemon Entertainment
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Licecap
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In response to ShinRae
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ShinRae wrote:
ganite you should've finished your game its been like 9000 years since you started it you might as well have it seemed cool and fun to play stay intune its coming soon :) maybe.. |
I think most people here could benefit from reading two very good books. Fundementals of Game Design; and Game Mechanics: Advanced Game Design, both by Ernest Adams, I believe.
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In response to Ganite
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tf when did you get back??
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In response to Toddab503
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Toddab503 wrote:
Just another quick thing today. Before there can be new enemies, there must be diversity in appearance! Add unfortunate upper torso zombies to break up the model a little bit! |
In response to Rushnut
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Hmm. Could you rephrase that a bit? I mean, do you mean some with missing limbs and such or what?
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In response to Toddab503
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He means unproportioned upper torso. Like a buff one [Nemesis from Resident Evil]
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In response to Pokemon Entertainment
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Ah, right thanks.
I mostly use stuff like that for different enemy types and bosses, but I may work it in a little later on. I'd like to get gender implemented as well, and maybe even children. Really give off an entire city of civilians type of feel. |
We should be unveiling a new project within a couple weeks. I guess I'll start posting new things we're working on here.
Anyone know of a better gif capture software? |
In response to Konlet
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Kozuma sold/gave you the artwork? Nice
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In response to Pokemon Entertainment
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Kozuma couldn't continue his project Eureka and needed money, so I bought the source from him about a year and a half ago.
We picked up this project in August and since then we've added a lot, including the enemies shown in that gif. |
In response to Konlet
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Good for you Konlet.
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In response to Pokemon Entertainment
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No, I mean missing limbs, as in just the top torso of a zombie with the legs removed just dragging themselves along. Same functionality as a normal Z, just more unfortunate for him, plus it breaks up the model re-use for a relatively tiny amount of work.
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SENPAAAAIIIIIII! all hail lord pantysan senpai!!!