![]() Oct 18 2015, 2:32 am
In response to Doohl
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For BYOND, maybe. But BYOND's standards are absurdly low; it's like they're trying to compete with steam greenlight.
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@Lugia: You mean between January of this year and now, you've managed to put together a game that doesn't spam you with errors every time you try to do something?
![]() ^I'm sorry, but I really don't think the person that made THIS with BYOND in 2015 is actually capable of doing much more than making a box move in Unity. |
Until you see the emote to which I am referring, you will not understand what it means. I know people have opinions, it's just that some opinions are plain wrong. See: Donald Trump
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Ah yes, I waste my time creating BYOND ports of well-known games. That's awesome, right? And then I make a kickstarter that fails
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I was leaning more towards.. you've done absolutely nothing with your supposed programming ability we hear so much about.
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I've probably done more than anyone on this site that doesn't program professionally tbh. Not in game-making, obviously. But even if it were, I certainly wouldn't use BYOND to make a game over Unity or UE.
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Lugia319 wrote:
ROTMG ripoff. What I find funny about you, Lugia, is that while any intelligent person could point out Severed World's flaws quite easily (but hey, I'm still proud of it), you compare it to a game that it has no resemblance to, aesthetically or gameplay wise. It's a great example of how ignorant you are, though there's plenty of those in this thread alone. |
Nigga, I'll have you know that I made a perpetual motion machine with BYOND. That's some laws of thermodynamics you gotta re-jiggerbate because of me.
![]() And some indiana jones shit. ![]() Do you even rat farm, bro? ![]() Srsly, bro. Your DM game is weak AF. How you expect us to believe your Unity game is as strong as you claim? You lying. You lying lots. |
Lugia319 wrote:
I've probably done more than anyone on this site that doesn't program professionally tbh. Not in game-making, obviously. But even if it were, I certainly wouldn't use BYOND to make a game over Unity or UE. |
Any monkey can make what you've shown. ![]() ^verbs on the other hand, are super fucking hard to get right. BTW, that red text isn't a good thing. Those are called errors. They aren't the engine bowing to your superior mind. They are notifications that you suck at programming. --You don't leave those in projects if it can be helped. Runtimes aren't the fun kind of bug like a grasshopper or an army of crickets. |
You take a code base from like 2009 and try to use it as fuel against me OpieOP One that I never got around to fixing.
I'm looking at BYOND and I've still yet to see anything of value. Why don't you start there instead of trying to defense a platform that should've either been updated or destroyed 5 years ago? |