Please extend mob.sight or create another variable to allow us to cull objects ourselves on at least a per-type basis.
For example, I have two /obj objects, and I have SEE_OBJS on in src.sight. But I want one of the objects to be always visible and the other only visible when not blocked by an opaque turf. Currently, I cannot do this at all. I would like more control over the culling system overall. Thanks for your time!
ID:1947669
![]() Sep 22 2015, 11:09 pm
|
|||||||
| |||||||