![]() Aug 28 2015, 6:36 pm
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But my point is that artificial intelligence isn't actually intelligent so I don't like that term. Though I use it to advertise my enemy behaviour because that words holds meaning for some people
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Doohl wrote:
I don't see it. That metal fence behind the houses just sort of ends by the water. I'm not sure if that's what he's talking about but that's what I noticed! |
Unlockable wrote:
Doohl wrote: Now I see it. |
Lavenblade wrote:
Unlockable wrote: I actually thought it was the shape of the houses. The first one's perspective leaves it with straight walls on the side while the second house has sort of that zelda like curve or something like that idk. |
Ooh, I didn't see that either. x_x
Now I'm curious as to why it's done like that. |
VixiV wrote:
Lavenblade wrote: bingo |
Ishuri wrote:
VixiV wrote: what you guys are seeing is two seperate pictures (facepalm) its so obvious from the inconsistency |
DanteVFenris wrote:
Ishuri wrote: are you... wat? are you trolling? |
No I'm not just look. One side the pavement is complete the other cuts off as well as with the gate. It also happens that that happens at exactly in the middle. Suggesting that those are two pictures of equal sizes and similiar enviroment
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Yeah... you guys lost me. They're two separate images spliced together, probably to point out inconsistencies with the house sprite(s).
To clarify: they're two separate areas of the game with different styles of architecture. One is a clean, elegant, yet almost sterile town - another is a poor, humble valley village. |
Doohl wrote:
Yeah... you guys lost me. They're two separate images spliced together, probably to point out inconsistencies with the house sprite(s). I can't believe I never even noticed. I was wondering why some of the edges seemed unclean and randomly placed. I feel like a fool. |
Unlockable wrote:
Doohl wrote: Maybe it wasn't a good idea for me to be so vague as it might've come across as rude. In both images (which are indeed separate images, wth?) the perspective is extremely off in the both buildings, breaking consistency. |