In response to Toddab503
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just wait til you see the grass with its flowers and stuff :) and thats a smart idea as well.
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The trees are mirror'd that the only problem i see and they're all the same height try changing the height for some and adding in bushes
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Jumping pixels. Not very practical but- I was testing my hit box code and thought it would be helpful to see if the areas where actually matching up to where I thought they would be. |
Toying around with a neat effect that blurs the game's map control (with fancy interpolation of course) when you have an important UI element in view. Does it look cool or annoying? |
In response to Doohl
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Blurring the background does a fantastic job of framing the interface and draws the player's attention to the menu. It helps tune out things going on in the background without the game losing any ambiance.
I love it! |
In response to Doohl
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That's an effect I've wanted to see done with BYOND for a very long time! I'm impressed with how your game is looking!
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How exactly did you do the blur, Doohl? I'm gonna have to steal that one from you. ;)
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All you need to do is add:
filter: blur([n]px); To the stylesheet of .byond_map. Interpolation can be handled via jQuery. It's really that easy - you can also do:
filter: url(/* link to svg */);
To do some remarkably stylish effects on the map with a custom SVG file. Do some research and honestly the sky's the limit with what you can do on the webclient. |
http://www.byond.com/forum/?post=1917738
read it and a link of my website is there |
Wow. The webclient definitely has its advantages, then. We absolutely need something like that for the desktop client.
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More and more I want to learn to use the web client.
I'm sure the extra experience with javascript will be invaluable. |
I highly recommend learning JavaScript. It's a really fun and simple language, not to mention really powerful with the right tools.
From what I've seen, the industry's always looking for jQuery/native JS developers and willing to pay a nice amount for them. |
In response to Doohl
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That's just it, there is so much you can do with it.
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Before seriously dedicating a chunk of your life to learning it, though, I recommend reading what Richard Stallman has to say on JavaScript:
http://www.gnu.org/philosophy/javascript-trap.en.html |
In response to Doohl
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who is richard stallman
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In response to Doohl
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Doohl wrote:
Richard Stallman is like GabeN but for unix nerds And less personal hygiene. |
In response to Ter13
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still didnt help me at all to figure who richard is
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You guys are doing some great work, seriously! The game looks great and I cannot wait to give it a try.