interiour enviroments
- every single buiding is explorable
-every single building will have secrets
-some building have quests inside
-some buildings will have secrets "unluckiest notes" that will have secrets about how the unluckiest destroyed this zone. The notes will be hidden.
-interiour building for this zone at least are more horrifying than exteriour
-dozens of easter eggs put into houses
-there are level incentives to level up to be able to find these secrets
-hidden treasure chests with great rewards-one time use
-around 20 building in total
- alot of the story is told within them
-total area of buildings increase the game world by 30 percent, on top of the 50% increase ive already done after my beta
Shops
-made hair stylist shop
Enemies
-made 6 new types of enemies to combat the new interior environment quests
Npc
-made tons of new npcs to combat the story within houses
-npcs have tons of unique dialogue options
-made investiagation speeches(not a quest) - where youll see dead bodies and through investigating bodies and the people around you get a truth that may not be expected
Boom!! Next week will be making more enemies and all the quests to kill them in appropriate places. As well as maybe a map that shows enemies level locations. If i can push to do more i will start on class trainers and abilities next. After that its combat and than gear and numbers balanced to be able to play the game all the way through.
ID:1889260
Jul 5 2015, 9:50 am
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Jul 5 2015, 11:09 am
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How long until I can play?
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In response to Edit Nero
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3-4 weeks until I'll probably make another playable version. Don't know how long I'll leave it up. I might put it off again so I can wrap up a lot more features and content than release it again. I'll put it down so people don't get bored. The game after 3-4 weeks may be in the 10-20 hour length point where I hope to release it.
The only thing that may lengthen that goal is if all the new abilities I have planned for my classes take longer than expected. |
Finishing off my sunday of my weekly blog i also added.
Map - a map of the first zone, this map also has enemy level locations as well as an icon to display your current location Npcs -finished all quest npcs and placed them down in appropriate locations. Now revamping my current classes should be next on the schedule. These I may actually show off when im done. |