Title says it all here, I would like to be able to set a range to inputs requiring a number to be submitted. If in range of those numbers, it should return the number. Else-wise, it should return false.
If currently possible, I apologize. I tested to be sure and got a 'unused label' warning on the second number(post- 'to'). Also, I don't seem to be able to find and real references to 'to' in the reference(although, I didn't search very hard).
ID:1888321
Jul 3 2015, 7:01 pm
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Redundant
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In response to Super Saiyan X
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I thought of that while trying to decide on a example of how it should return. I am aware FALSE compiles as 0, which is what held me up on making the post. I couldn't decide on anything better and couldn't see a usage where you would want it to return anything other than 0. null was my second choice, but given that most(assumingly) would assume the response a number and not check after a input, it would return a error. My third choice was to prevent the player from submitting the input with improper answers, but I'm not sure if that's even feasible in DS as it is.
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In response to NNAAAAHH
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NNAAAAHH wrote:
I thought of that while trying to decide on a example of how it should return. I am aware FALSE compiles as 0, which is what held me up on making the post. I couldn't decide on anything better and couldn't see a usage where you would want it to return anything other than 0. null was my second choice, but given that most(assumingly) would assume the response a number and not check after a input, it would return a error. My third choice was to prevent the player from submitting the input with improper answers, but I'm not sure if that's even feasible in DS as it is. Look at what I just edited in my post - fairly easy solution, that's pretty much how soft-coded inputs with specific value needs are handled right now (really, the only way I could think of) Tbh, I would probably go with the soft coded route rather see this as a BYOND feature - it's much handier (and you could give it any behavior you want), could work with more than just a range. |
In response to Super Saiyan X
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That is actually a fairly interesting take on the feature I hadn't thought of yet. Still, the request was for the feature to be native. Great example, though.
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It should return false (FALSE== 0), if the number is not in the range?
What then in the case of n = input("") as num in -1 to 1 ?
It'd need to return a non-numeric value, probably null (which is not equal to 0/FALSE) but then, you'd also have to do an explicit comparison to null rather than something like, !n.
Or a runtime, which you'd then cleanup with try/catch, or something. Or...you could just use a while loop for all of this: