I have very high standards of polish, which is why I refuse to release things in their current condition. I'm kind of a perfectionist,
I'm this way as well, but I'm realizing that there's nothing better for aspiring devs to do than to just release something, no matter how unpolished it is. Set a deadline and stick to it. It'll suck, but the more projects you do like this, the easier it'll be to polish new projects to your liking.
This also isn't about contributing projects that will get BYOND some kind of credibility and new player base. It's just about becoming a better dev in general, and it's something I'm learning as well.
Just because I haven't released anything doesn't mean that I'm not actively working on something, which I am. I'm just not very quick about it. I have very high standards of polish, which is why I refuse to release things in their current condition. I'm kind of a perfectionist, and I'm not making the usual MORPG that you always see around here. Also, I have only known the DM language well enough for about a year now, so I'm still learning new things as I go. While you haven't seen any proof of my work yet, you shouldn't jump to conclusions about someone you know nothing about.