mob
Stat()
if(usr.character==1)
statpanel("Statistics")
stat("Name: Jeric Cypher")
stat("Race: Human")
stat("Mais: [usr.Mais]")
stat("Health: [usr.Health] | [usr.MaxHealth]")
stat("Energy: [usr.Energy] | [usr.MaxEnergy]")
stat("Mana: [usr.Mana] | [usr.MaxMana]")
statpanel("Inventory")
stat(contents)
else
return
Problem description: During log in and before setting up a character, I would like the stat panel which I have located in the top right of my interface to be hidden until you are actually in game, rather than on the title screen. These panels in the code do not show up, but the tab in my interface does when the character variable is registered as 0.
winshow(usr, "Whatever your stats window is called",1)