grass
icon = 'grass.dmi'
icon_state = "g"
density = 0
Entered(atom/movable/M)
if(!istype(M,/mob/))
if(prob(25))//25% chance
usr << "You run into a pokemon!"
//Pokemon stuff here.
well im making a pokemon game , but i want it like if u run on tehh grass then random pokemon appears but i dont rly have a clue how to code that >.> i would appreciate teh help thanks .
Problem description: