Warning
name = "{NPC}Warning"
icon='NPCs.dmi'
icon_state="Doctor"
npc = 1
verb
Talk()
set category = "NPC's"
set src in oview(2)
switch(input("Do You Wish To Test Your Luck Against The Strongest Monster In The Game?!?", text) in list ("Yes","No"))
if("Yes")
usr.loc = locate(32,63,1)
Problem description:
Mobs.dm:242::warning: empty switch statement
Mobs.dm:242:if :warning: if statement has no effect
Thanks in advance for the help.
name = "{NPC}Warning"
icon='NPCs.dmi'
icon_state="Doctor"
npc = 1
verb
Talk()
set category = "NPC's"
set src in oview(2)
switch(input("Do You Wish To Test Your Luck Against The Strongest Monster In The Game?!?", text) in list ("Yes","No"))
if("Yes")
usr.loc = locate(32,63,1)
try this and tell me if it works
...:::Pirata Inmorta:::...