obj/spawnpoints
MaleTeacher1_Spawn_Point
new/mob/NPC/MaleTeacher1=locate(/obj/spawnpoints/MaleTeacher1_Spawn_Point)
mob/NPC
MaleTeacher1
icon='Light.dmi'
Problem description:I haven't bothered to start coding the teacher yet because I wanted to get the spawn to work first. Okay, What I was trying to do was place obj/spawnpoints/MaleTeacher1_Spawn_Point on the map then when the game comes up the NPC spawns there. I really didn't have any clue how to do it and I tried but can't seem to do it.
Not completely sure if I'm assasigning the x,y,z locations correctly, I just woke up.
By keeping new where it is, under NPC, it will locate all of them everytime an NPC is created, so you don't needa long ass codes of New().