mob/var
name = input(Title,x1,y1,x2,y2,Background Color)
The X and Y variables would be if you were to embed it onto the screen. To change the size of it on the screen, just set the y variables to a higher number.
ID:260128
Apr 26 2006, 9:43 am
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In one of the updates, you should give the input function some variables, so you can make it embeddable and change the background color of the box, like
mob/var The X and Y variables would be if you were to embed it onto the screen. To change the size of it on the screen, just set the y variables to a higher number. |
Apr 26 2006, 10:33 am
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Too bad that'd probably never compile.
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In response to Ol' Yeller
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Awww
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I doubt input() will ever change that much, but you can control the formatting any way you desire using a webform and get input through a browser popup now. In BYOND 4.0, we should be able to control the exact position of the browser.
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In response to Shadowdarke
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I guess thats the closest Ill ever get to that kind of embedded input() box. Oh well.
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In response to Dead_Demon
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Well you could do your own on the player's client.screen, but that would belong in another topic on different forums.
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